Kilgrave (
kiljoy) wrote in
quietplaceooc2018-02-12 07:47 pm
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A player plot for February! Getting Kilgraved
Hey guys, I've been figuring out what to do with Kilgrave this month and now have a player plot in the works! Since being murdered by Jessica Jones (
underachievement) early on in the game, Kilgrave has been using his mind control to make people protect him and to spy on Jessica. As of right now, he's got Kara (
iisupergirlii) under his control. She's been told to keep a low profile and not give herself away, but a few characters are aware of the situation and intend to do something about it. Which brings us to a plan.
Below is the order of events that has been worked out so far. Some of it is closed, but a lot of it is open to plotting so do read on if you're interested!
NB. This plot is mod-approved and shouldn't interfere with any of the mod plot happening this month.
Timeline
1) Rescuing Kara - 12th-13th Feb [CLOSED]
Frank (
oorah) and Jessica carry out a plan to rescue Kara either the night of the arrival log or the day after. Unfortunately while Kara is reset and successfully rescued, Kilgrave goes to the reset room looking for her and finds Frank instead. He controls Frank and makes him tell him everything that happened. This will take place in the mod arrival log and is a closed plot.
2) Getting Kilgraved - 17th Feb [SEMI-CLOSED]
By this point Kilgrave is paranoid that Jessica is plotting something against him and he wants revenge for losing Kara. So he uses Frank to trick several other characters into meeting with him in order to control them as well. The following characters will be controlled along with Frank: Faith (
rockypath), Kara. They will be ordered to tell him everything they know, gather intelligence without giving themselves away, help/protect him if he gets attacked, and kill anyone who tries to attack him or rescue them. This will be a closed log.
However, if you play a character that a) Kilgrave already knows is vulnerable to his mind control and b) could be tricked by Frank into coming to the meeting and you'd like to add to Kilgrave's minion count, then let me know!
3) Taking down Kilgrave - w/c 18th Feb [OPEN]
Jessica and anyone else she's plotting with enact a plan to take down Kilgrave. Most likely this will involve killing him or getting him killed by the Sound Eaters and then grabbing him from the reset room while he's still woozy and doesn't know what's going on. However, he will have his merry band of mind-controlled minions to protect him from anyone trying to kill him so they will need to be dealt with as well.
The characters controlled by Kilgrave are being told to act normal. There shouldn't be anything noticeably off about their behaviour. But if your character is close to one of the mind-controlled characters and you want a reason to bring them in on the plot to take down Kilgrave, then you might see that they disappear somewhere at least every 24 hours (Kilgrave needs to renew his control) and they will also spend some of their time guarding him, though again this won't be obvious since the characters will either watch him from a distance or claim that they're watching him to make sure he doesn't hurt anyone else. Essentially, they're double agents pretending to be on Jessica's side while really working for Kilgrave.
Kilgrave's plan will be to sabotage Jessica's plan, whatever it is, and he will use anyone he is controlling to help him do that. Killing him or killing any of the characters under his control will break his hold on them.
So in order to take down Kilgrave you need to find some way of containing him and stop those helping him. What the plan is and how it all goes down is completely open at this point! This is where we would love for other characters to get involved. Can your character plot with Jessica to stop Kilgrave? Do you want to fight with a mind-controlled Supergirl? We're looking for ideas!
4) Aftermath - by 28th Feb [OPEN]
The 28th is the date of the mod plot log and I'm expecting Kilgrave to have been stopped and all the characters under his control freed before this point. I am willing to have Kilgrave potentially sit out of the mod plot if necessary.
In terms of what happens to Kilgrave after he's caught, I am willing for him to be killed once (not multiple times) and/or imprisoned on a temporary basis. Long-term, he needs to learn how to get on without controlling people – Jessica's presence has him paranoid and acting out of hatred and fear. Ideally, I would like the outcome to be some kind of truce, even if it's one where Kilgrave is watched to make sure that he doesn't abuse his powers. I'd love to hear from any characters who could help facilitate this! Right now Kilgrave is only willing to play ball if Jessica does, and Jessica ain't playing ball.
There will also be multiple characters recovering from Kilgrave trauma, so you guys can do whatever you want with that.
That's everything we've got so far! Please feel free to comment around and brainstorm ideas! You can also ping me at
wildabyss.
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Below is the order of events that has been worked out so far. Some of it is closed, but a lot of it is open to plotting so do read on if you're interested!
NB. This plot is mod-approved and shouldn't interfere with any of the mod plot happening this month.
Timeline
1) Rescuing Kara - 12th-13th Feb [CLOSED]
Frank (
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
2) Getting Kilgraved - 17th Feb [SEMI-CLOSED]
By this point Kilgrave is paranoid that Jessica is plotting something against him and he wants revenge for losing Kara. So he uses Frank to trick several other characters into meeting with him in order to control them as well. The following characters will be controlled along with Frank: Faith (
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
However, if you play a character that a) Kilgrave already knows is vulnerable to his mind control and b) could be tricked by Frank into coming to the meeting and you'd like to add to Kilgrave's minion count, then let me know!
3) Taking down Kilgrave - w/c 18th Feb [OPEN]
Jessica and anyone else she's plotting with enact a plan to take down Kilgrave. Most likely this will involve killing him or getting him killed by the Sound Eaters and then grabbing him from the reset room while he's still woozy and doesn't know what's going on. However, he will have his merry band of mind-controlled minions to protect him from anyone trying to kill him so they will need to be dealt with as well.
The characters controlled by Kilgrave are being told to act normal. There shouldn't be anything noticeably off about their behaviour. But if your character is close to one of the mind-controlled characters and you want a reason to bring them in on the plot to take down Kilgrave, then you might see that they disappear somewhere at least every 24 hours (Kilgrave needs to renew his control) and they will also spend some of their time guarding him, though again this won't be obvious since the characters will either watch him from a distance or claim that they're watching him to make sure he doesn't hurt anyone else. Essentially, they're double agents pretending to be on Jessica's side while really working for Kilgrave.
Kilgrave's plan will be to sabotage Jessica's plan, whatever it is, and he will use anyone he is controlling to help him do that. Killing him or killing any of the characters under his control will break his hold on them.
So in order to take down Kilgrave you need to find some way of containing him and stop those helping him. What the plan is and how it all goes down is completely open at this point! This is where we would love for other characters to get involved. Can your character plot with Jessica to stop Kilgrave? Do you want to fight with a mind-controlled Supergirl? We're looking for ideas!
4) Aftermath - by 28th Feb [OPEN]
The 28th is the date of the mod plot log and I'm expecting Kilgrave to have been stopped and all the characters under his control freed before this point. I am willing to have Kilgrave potentially sit out of the mod plot if necessary.
In terms of what happens to Kilgrave after he's caught, I am willing for him to be killed once (not multiple times) and/or imprisoned on a temporary basis. Long-term, he needs to learn how to get on without controlling people – Jessica's presence has him paranoid and acting out of hatred and fear. Ideally, I would like the outcome to be some kind of truce, even if it's one where Kilgrave is watched to make sure that he doesn't abuse his powers. I'd love to hear from any characters who could help facilitate this! Right now Kilgrave is only willing to play ball if Jessica does, and Jessica ain't playing ball.
There will also be multiple characters recovering from Kilgrave trauma, so you guys can do whatever you want with that.
That's everything we've got so far! Please feel free to comment around and brainstorm ideas! You can also ping me at
FINAL NEGOTIATION TERMS